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RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
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This week is all about setting up a the FoV and combat!
Part 6 - Doing (and taking) some damage
http://rogueliketutorials.com/libtcod/6
The last part of this tutorial set us up for combat, so now it's time to actually implement it.
Part 7 - Creating the Interface
http://rogueliketutorials.com/libtcod/7
Despite what roguelike traditionalists may tell you, a good UI goes a long way.
Of course, we also have FAQ Friday posts that relate to this week's material
- #16: UI Design(revisited)
- #17: UI Implementation(revisited)
- #18: Input Handling(revisited)
- #19: Permadeath(revisited)
- #30: Message Logs(revisited)
- #32: Combat Algorithms(revisited)
Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. :)
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