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This week we will cover part 10 of the Complete Roguelike Tutorial.
Part 11: Dungeon levels and character progression
Let the player venture deeper into the dungeon and grow stronger, including experience gain, levels and raising stats! and
Part 12: Monster and item progression
Deeper dungeon levels become increasingly more difficult! Here we create tools for dealing with chances and making them vary with level.
FAQ Friday posts that relate to this week's material:
No bonus sections this week
Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. If you're looking for last week's post The entire series is archived on the wiki. :)
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