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Feedback Friday is an opportunity for developers to get feedback about their game and for roguelike enthusiasts to try out new games and give feedback on them. This is the seventh interlude in an ongoing series that takes place every two weeks.
Thank you /u/chiguireitor for signing up with Ganymede Gatel :)
Ganymede Gate is a Sci-fi Roguelike set on a human base in the jovian moon that has been invaded by a mysterious force. Your task is to get in and find what happened.
Currently the game is lacking lore and objective, besides trying to delve without getting killed. Planned features are:
Extensive non-linear lore-based storytelling.
Tiled graphics (optional).
Weapon modding in-game.
And a lot more of things, you can see them all on the trello board.
Currently, there are known issues (The game is in Alpha, this is expected):
Lighting calculation is pretty slow.
Player rubberbanding due to the slowness.
Sometimes enemy pathing takes too much time.
Follow @johnvillarz for Ganymede Gate updates as well as | Facebook | G | /r/GanymedeGate
To start off the discussion, tell us
- What did you like about the game?
and
- What did you not like about the game?
If you want to signup, please PM me the name of your game, a description, and a download link, or fill out the signup form. I'm always in need of new participants.
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- 8 years ago
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- reddit.com/r/roguelikede...