Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

6
Manuals and Help
Post Body

This might be more of a design question instead of strictly a development topic, but I'm curious as to how many of you:

  1. Have created a help system/game manual for the roguelike you're developing?

  2. Read through the manual/help system of roguelikes when you play them?

The spirit of roguelikes can be exploiting small advantages; is the manual a good place to hint at these? It's a topic not often discussed so I'm not familiar with it, but how detailed/spoilery are roguelike manuals? How do you approach help/manual writing?

Author
User Disabled
Account Strength
0%
Disabled 6 months ago
Account Age
15 years
Verified Email
Yes
Verified Flair
No
Total Karma
10,953
Link Karma
5,491
Comment Karma
5,094
Profile updated: 4 days ago
Posts updated: 7 months ago
Robinson

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
10 years ago