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I want to make a script that when a textbox is changed it prints the new text in serverside
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here is my localscript:
local remoteEvent = Instance.new("RemoteEvent")
remoteEvent.Name = "TextBoxUpdateEvent"
remoteEvent.Parent = game:GetService("ReplicatedStorage")
local function onTextBoxChanged()
local obbycode = script.Parent.TextBox.Text
print("hi")
-- Send the obbyCode to the server using a RemoteEvent
remoteEvent:FireServer(obbycode)
end
script.Parent.TextBox:GetPropertyChangedSignal("Text"):Connect(onTextBoxChanged)
and here is my serverside script:
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = replicatedStorage:WaitForChild("TextBoxUpdateEvent")
remoteEvent.OnServerEvent:Connect(random())
function random(obbycode)
print(obbycode)
end
I'm quite new to scripting and I understand already a lot, but I have never figured out how to use a remote event
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- 1 year ago
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