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More Brutal Frigid Water
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If anyone of you has fallen into frigid water, it can be a harrowing experience.

I found the frigid water rules in RotFM a little watered down. So I made some changes that I would implement:

  • Whenever a character falls into the water, they roll a Con/Wis save (not sure yet which makes more sense) DC:10, or they are stunned for a Round.
  • They automatically lose any benefit of warm clothing unless they spend a short rest with a fire to warm everything up and dry it to wear it again.
  • With the book citing temps of -49 degrees F, I think that there should be an additional Con save DC: 10 to not get a preliminary level of exhaustion from that experience.

In general I LOVE the harsh weather conditions in RotFM, but I really want there to be a shock to the players if they fall into the water. I think it should feel very freaky to them and induce some fun level of panic during play xD haha

Let me know what you guys think. I'm unsure about the last point 100%, I thought about maybe using their Con MOD instead of score with a minimum of 1 but idk.

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4 years ago