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[GIT] Weekly Update 130
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BOR4 is in git
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Hey everyone!

Welcome to Weekly Update 130. This week we’ll check out the official blog post covering Raiden’s submission to The Great Reddit Scaling Bake-Off and we will also give some insight on what the development team worked on during this past week. Let’s dig in!

Raiddit - the official blog post

Ever since the Reddit post announcing The Great Reddit Scaling Bake-Off first came out and the Raiden team accepted the challenge it was apparent the development team will give their best shot at scaling Reddit community points using Raiden. Codenamed “Raiddit”, the Raiden team’s submission is capable of more than 100,000 transactions in a short amount of time while still being fully decentralized and low latency.

The official submission was made in line with the requirements of the competition while last week the Raiden team released a blog post which contains more details on key properties and features of Raiddit. The key benefit of Raiddit is that it scales linearly with the number of nodes in the network. This means that the more people participate in the setup, the more transactions can be performed. Furthermore, the blog post also explains the role of the new concept called virtual channels and how token minting and burning are performed off-chain.

A link to the blog post can be found here. It’s a very interesting read as it showcases what can be done in one month of development using the existing Raiden tech. We will continue to follow all the news related to The Great Reddit Scaling Bake-Off and share it with you guys in future updates!

Development progress

During July the Raiden development team was almost completely dedicated to working on Raiddit. The only other repository that was worked on in parallel to Raiddit is the Raiden light client.

As a result a new testnet release of the Raiden light client was introduced last week. The Chameleon (v0.11.0) release is a big step forward to achieving feature parity of the Raiden full client and the Raiden light client. The development team was able to use the light client in the scenario player and a significant number of tests are already passing. Additionally, several UI and UX improvements and bug fixes were made to the dApp; better notification of events, protocol fixes and performance improvements to the SDK.

In the upcoming weeks we can expect for the development team to continue working on new milestone goals and also the feature requests by the other projects building on top of Raiden.

Conclusion

That’s everything we have for you. This week we’ve gone more deeply into what Raiddit entailed, in terms of features added and the challenges the team’s focus went into. If you’re more curious about Raiddit or Raiden Network overall then please don’t hesitate to leave a comment, we’ll always get back to you the best we can.

Cheers!

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