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Hey everyone!
Welcome to Weekly Update 82. This update will cover events that were briefly mentioned in the previous update and cover them in more in-depth for this update. In particular, we will be focusing on the light client and Raiden dApp milestone. Let’s dive in!
Raiden light client v0.1 - Properly Cool
The Raiden Light Client SDK is a Raiden Network compatible client written in JavaScript/Typescript, capable of running in modern web3-enabled browsers, wallets, and Node.js environments. It was first introduced to the public several months ago alongside the short term development goal, milestone 0. A couple of weeks ago milestone 0 development goal was reached resulting in the release of the v0.1 - Properly Cool.
Features supported by the Properly Cool release are:
- Connect/disconnect with token networks
- Open/close/settle channels
- Deposit tokens
- Make payments to any node in the network
It’s important to remember that receiving payments is currently not supported and it will be available in one of the upcoming releases. This means that currently all payments using light client must be made to the full node. Additionally, Properly Cool is a testnet release and is available on all the most popular Ethereum testnets.
The reference implementation of the light client is available here. You can try out running a hub yourself by starting up a Raiden node using Pluto and connect to that via the dApp. Alternatively, you can reach out in community channels f If you have any questions on how to get started with the light client please leave a comment.
Development progress
After a very busy week, during which a part of the development team was representing Raiden at the Berlin Blockchain Week, they rejoined the development team and continued working towards the Alderaan milestone.
The beginning of the week was reserved for a short planning session during which development goals were discussed and GitHub repositories were updated accordingly. For the rest of the week, the development team focused on the highest priority open issues inside Alderaan milestone and internal testing. As a result, a number of non-critical bugs inside Alderaan milestone were fixed as well as minor adjustments to the code base, in general, were made.
Conclusion
In conclusion, this Weekly Update covers more of the light client content that we would have loved to fit in last week. We’ve been spending a bit of the week trying the light client out. If you’re interested to join in, keep in mind it’s still early WIP. That’s it for this update, thanks for reading and please leave a comment if there’s anything you want to know about this update or the Raiden project in general and we’ll get back to you the best we can. Otherwise, we’ll see you again next week.
Cheers!
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