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[GIT] Weekly Update 24
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BOR4 is in git
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Hey everyone!

With soaring temperatures throughout Europe and the Raiden Github repositories almost reaching melting point, I decided it’s best to move to the sunny beaches of Croatia to bring you another weekly update. This week we’ll prepare for an upcoming conference the Raiden team is participating in and check up on how development is progressing.

DappCon Berlin

DappCon is an upcoming conference in Berlin, organized by Gnosis, scheduled for 19th and 20th of July. Its main focus will be decentralized applications (DApps), tooling, and the foundational infrastructure on Ethereum (with the target audience being developers). Apart from the standard panels and presentations, a number of very interesting workshops will be held throughout whole event.

Raiden will be represented on stage with a presentation and also participating in one of the panels. The presentation titled “Raiden, the Channel Payment Network for Ethereum” is scheduled for the first day of the conference at 12:25 local time and will be held by Lefteris. Since the time allocations for each presentation at Dappcon are only 20 minutes there will be a lot to fit in, in comparison to the 30 minutes available during the recent presentation at Off The Chain. If you missed it, you can find everything about it in the last weekly update.

Subsequent to Lefteris’ presentation is the panel, titled “Talking State Channels and Plasma” and representing Raiden will be Augusto Hack, one of the first developers that started working on the project. The development team’s already been investigating for some time on ideas that will utilize both Plasma and Raiden to bring the end user a whole new feature. An explanation of one of those ideas can be found in the latest Medium article, and I personally am really interested to find out more about the topic.

Multiple other interesting talks and panels are set to be held at Dappcon so as soon as the link to the stream becomes available, we’ll share it. You can find complete agenda here but should you happen to miss the parts about Raiden, don’t worry, we will cover everything in next week’s update :).

Development progress

Main development progress continues to be focused on reaching the Red Eyes Testnet milestone goal. This goal is reached once the Red Eyes version of Raiden is determined to be stable on the Testnet.

Most of the planned features for the Red Eyes Testnet are completed and the team’s currently in a reactive phase of the development. This essentially means that almost everyone’s testing various parts of the product the best they can and if they happen to find a bug or something significant they think can be improved for Testnet they report it by creating an issue on Github.

Several minor bugs were already fixed and a few of those reported are currently waiting to be addressed. Most of the bugs were found during testing of the UI (user interface) and usually they require a better edge case handling to be fixed. That’s very common in development and shouldn’t affect progress too much.

In parallel, the team continues to edit old documentation and write the updated version for the Red Eyes release. Docs look great and I think they’ll significantly help everyone successfully achieve their goals, ranging from other developers to enthusiasts just wanting to try out the tech.

Once Red Eyes is available on the testnet we can expect the team will be putting even more effort in testing and, once they feel it is ready, release it on the Mainnet.

Conclusion

It seems like almost every week there’s either announcement or coverage of Raiden’s participation on some kind of an event. I personally think the team’s doing great job at not missing any of the events the project can truly benefit from. As always, I would like to thank u/Mat7ias and Lefteris for helping out with the update and invite you to ask any questions you have!

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