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PCG Webservice idea
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I'm thinking about building a Procedural content generation webservice, so you can for instance go to www.PCGService.com/dungeon?width=6480&height=480&rooms=11 and get back a JSON that describes that dungeon. The service will have different endpoints for different algorithms and also pages that show the result visually. You will be able to save a JSON for later use or even use the service live in your game. Would anyone be interested in using something like this?
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- 11 years ago
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