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Hello all! Pirates of the Crystal Skies is now in its V.08 and is finally ready for some playtesting.
PotCS is a TTRPG based entirely around sky pirate adventures. The game is not complete and missing several elements but is at a point where the first stages of playtesting is ready to begin.
Things I'm specifically looking for feedback on:
Progression: does character progression feel intuitive?
Combat: does this feel quick and yet tactical?
GM: what tools am I missing for you as a GM?
Thank you!
Character Sheet: https://drive.google.com/file/d/1TsK-IXwyxQiwfDA5aGqhz6T4mUfVjwNw/view?usp=drivesdk
Rules: https://docs.google.com/document/d/15K7H1YZ3d9SalVPAreqEoQVcM9JG6RTnivxCts0eLEc/edit?usp=drivesdk
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- 2 months ago
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- reddit.com/r/playtesters...