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This is a ZX Spectrum inspired platform game where you are tasked with collecting all the coins in a level before proceeding to the next one.
The hardest part of developing this was emulating the ZX Spectrums 'colour clash' (which limits only 2 colours to an 8x8 cell) without tanking Pico 8's framerate.
To get around this I only updated the cells that had moving actors in them (ie players or enemies)
I also made a retro-inspired instruction manual to go with it, which you can find on itch.io: https://geeitsomelaldy.itch.io/dicey-dans-danger-dungeon
BBS Thread: https://www.lexaloffle.com/bbs/?tid=52843
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- 1 year ago
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