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I'm in the process of creating a GUI for an audio app. The interface is rendered in a 3D program. I've brought the image sequence into Photoshop to do post processing.
Here's where I'm stuck. I have used the slice tool to carve up the UI into it's various components (rotary knobs, sliders, etc). Reminds me of designing web pages in the late 90's...
Anyway, I want to export those slices as image sequences, so I can create spritesheets of the various UI components to give to my developers.
Is this remotely doable? If not, is there a plugin or script that could help me achieve this?
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Thanks for the response!
In this case, the entire canvas is animated (knobs turning, sliders moving, switches toggling). The intent is to slice up the canvas into sections, and export image sequences for each. I’ll be combining the various sequences into sprite sheets (all frames side by side) later on in the process.
Slices seem like the perfect tool, but it doesn’t look like there’s a good option to use them as a basis for animation export, apart from using gifs in Save for Web.
I debated using After Effects, setting up precomps for the various regions, but that seems messier.
The easiest thing at this point might be to export the entire timeline as an image sequence, then write an Automator script to generate the various ui regions from that.
But am hoping there’s a painless way to do it straight out of Photoshop!