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I find the new crimenet system of picking heists annoying. I have been watching the interviews posted in this subreddit, and I certainly understand why they went this route. It does have a great element of immersion of the criminal role play that Payday gives you.
I suppose what I dislike is that you have a certain amount of time to pick a heist before it disappears and you have to wait for it to come up again to pick it.
Really, I would prefer the same system from the first game, you pick a heist and difficulty, prehaps with higher difficulties unlocking when you progress a little further or keep the current crimenet format, but without the time limitation so you can actually talk to your group about what heist you'd like to pick.
Anywho, that's my 2 cents, I am curious what others think.
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- 11 years ago
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