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Good afternoon! I'm currently running a living worlds Khorvaire setting (slight homebrew). I have 4 good aligned parties of 4 players each and 2 solo players, all in different regions. But I'd like to expand the story more. I'm looking for 2 EXPERIENCED players to finish filling out the evil party. Im running a lot of characters and I dont have time to slow down and teach new players, im sorry.
If you're interested, message me here or on my discord, Paladin_IPG#1600.
Rules:
- Paizo material only (no unchained)
- Starting level 3(3,000gp)
- Medium XP gain
- Max HP per level
- 2 traits, 3 if you want to take a drawback (not required)
- 25 point buy
- Must be evil aligned or chaotic neutral.
- Must have home region selected (depending on region, you will be given a different lore piece about one of the artifacts mentioned) and, preferably, a goal/reason for adventuring
- Mundane crafting allowed for starting gear but must be declared and rolled in the craft room
- All characters have Knowledge: Local as a class skill when it comes to their home region and receive a 2 to that roll.
Setting:
Roughly 6,000 years before the start of our journey, there was an immense war that gripped the whole of the land. Fueled by terribly powerful magical artifacts, the rulers and champions of each corner of the continent caused untold devastation upon each other. After decades of conflict and death, the war culminated in what would be come to be known as "The Tear", a final confrontation in the Mournland which resulted in not only the near complete eradication of the land's population, but also a great chasm torn within the very earth itself. After many centuries of rebuilding, new civilizations, cultures and kingdoms have risen and the world has largely forgotten the past. New conflicts are brewing and old knowledge is resurfacing. A new era of champions is dawning and each fights for their own cause. How will you leave your mark on this land?
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- 4 years ago
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