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Wards in v42
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So I was watching anothernotch stream last night and he brought up a good idea about a consumable spot for wards/potions. This is a brilliant idea and would help since their is so many invis cards in death and lack of affinities with wards. I also think a couple of ways to prevent the spamming of wards is to either 1.make the cost of wards go up over time. 2.make the cost of the ward go up each time you buy one. Or 3. You can only buy a certain amount of wards making you have to strategize on where and when to place them. I know we haven't played v42 in mass so we have yet to see how all plays out but just throwing it out there.

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Howitzer

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7 years ago