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This debate is tedious so I'm going to break it down with a metaphor (my favorite).
Everyone here has probably played a game of some sort once or twice in their life. Whether it's a video game where you're playing as a character or chess where you move around pieces, all games have rules. That's what makes them fun. Makes one game different from another.
Say you're playing a game that has no rules. An open world. Kill, loot, do magic, build castles, whatever. A la minecraft. Eventually, you'll get bored. I mean, some youtubers can spend years playing minecraft, but most of us beat the dragon and turn on a new game.
Life is also a game. We are infinite spiritual beings that put on a human suit and march our bootys down to a 3rd dimentional planet and we play the game. We love, we dance, we fall, we get sick, we travel, we learn skills, we create & build things, we suffer, we overcome... and some kill, some rape, some seek power to control and enslave for their own pleasure.
Our bodies need stamina - needs - water, food, mental health, balanced hormones, shelter, energy, etc.
Everyone gets different sets of strengths and weaknesses, a geographical spawn point, a gender, a support team. So the needs are different. Men usually need more calories than women. Women need tampons. Hippies can live in tents. Material girls probably need a golden toilet cuz peeing outside is icky. Whatever.
And the game needs rules - natural law. The rules are the same for everyone. That's how games are designed.
To have the best, most exciting and long lasting gameplay for everybody the ONLY real rule is "thou shall not steal" - life, property, bodily autonomy, free will, sexual freedom. (So no raping, murdering, assaulting, coercing, tresspassing, or stealing). These violate the original premise of the game - everyone gets a soul, a body, a mind. You break your own, that's your choice. You break somebody else's, now that's a problem. There are consequences (manmade or karmic, that's another conversation).
So, there's a bug in the game. I'll call it a bug, but when you switch your perspective, it can also be a feature. Anyway, the bug is that people can break the rules. That pesky free will setting, darn it. Which is why, while natural law violations are against the rules of the game, they're technically still allowed ("why do bad people do bad things if they're illegal????? Waaah").
Now we can tell the difference between the needs and the rights. P.S. everything is a right unless it is a natural law violation. Those are not rights. You can play the game however you want except for when it harms another player or forces another player to do something for you. Which is why shelter, food, and "healthcare" aren't your right. It is the builder's, farmer's, and doctor's body, skill, and willingness to transact or share that are rights. You can also become one of those characters, but you gotta get the skill points. You can't just steal them from someone else.
What's the goal of the game? Whatever you want. It'd be a pretty lame game if you wanted to play the doctor and then were born as one. But the overarching collective consciousness game is to love or experience or grow or get enlightened or some shit. IDK, I don't have the answers to the meaning of life.
All I know is that when I don't hurt people I feel good and the person I didn't hurt feels good and when others don't hurt me I feel pretty awesome too. And that's enough indication to me that I should continue not doing those things and educating others to not do those things either. And then I also feel good when I do nice things for others and so I'll keep doing that too.
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