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Bugs in mission events? (seemingly random outcomes)
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I have "enhanced exploration" enabled in difficulty settings, which gives hints as to what each option might affect. In this event, you had the option to booby trap a corridor, which might slow down Necrons advance. The resulting flavor text seems to confirm this (see screenshot), but Necron initiative is INCREASED instead? Also, sometimes the hint will point to one stat but a whole another stat ends up being affected. Is this intended?

https://preview.redd.it/k3l1l3jzit191.png?width=1920&format=png&auto=webp&s=abe81d051b532fbfb03f7b4038d7e32eaff8d076

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2 years ago