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Adding Lancer to ME3 and getting a glitch? (not ME:LE)
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So I recently started a new run through of ME and I was using a wonderful mod in ME2 that brought some ME3 weapons to the game such as the M-7 Lancer. When I ported the game over to ME3, I used Gibbed (and EGM) to add the guns I had at the end of ME2 to ME3, however when I did this with the lancer I got a very weird bug. Instead of displaying the name for the Lancer, it gives me a string of numbers that follow a dollar sign.

I've used Gibbed to add guns to the game before but never run across this issue, and it only seems to affect the Citadel guns (I tested it on the silenced pistol too).

I'm curious if anyone knows whats up with this. The gun seems to appear just fine and work, its just the name that's screwed up. I am running several mods such as EGM and Project Variety as well as sub mods for those, but I can't imagine they're editing the name of the Lancer?

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3 years ago