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You lose your standard encounter set, what modular do you throw in its place before you can replace it?
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"I would never play the game like that, the standard set has essential affects on the game that every encounter should have"

"The Standard II set, obviously"

There, boring non-answers are out of the way so you don't have to say it! Tell me what mods you would put in your encounters in this situation, whether for the sake of balance of difficulty, variety of affects, actual closeness to replacing the Standard set, etc.

Bonus round: Expert set too I guess? That seems a lot more wonky though. Maybe there's a single modular you think could replace both of them?

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2 years ago