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Ok, I'll start with a disclaimer: Coldsnap might not be so old for some, but it's almost 20 years now, we're getting old be cool (jk haha). Also, this is a personal opinion, so fell free to share yours as well. And as usual, sorry for bad english.
TL:DR: Coldsnap was not that bad. Some got the money back with decent condition, iconic foils. Sealed environment got most players leaning towards one strat but not paying off, but it was a good experience overall. Did you travel back recently and want to share, or maybe have the desire to do so?
Background: Got my hand on a Coldsnap box a few weeks ago, and summoned 5 geeks to help me on cracking some packs and play a limited. For those who don't know, Coldsnap have around 150 cards only, and a snow theme. If I recall correcly, supposed to be the third set of the Ice age block, but after the second one (Homelands) being a disaster, it got postponed and released a few years later kinda standalone?!
Deck building: Altough on that time we had mana burn and damage on stack, we choose not play on those rules (kinda weird with some cards but nothing that would break anything). More foils than expected (including a [[Counterbalance]] and a [[Dark Depths]], sadly none for me though). Of course, the set lands were snow, but we could only add normal basics.
Most players went for that juicy Red Green ramp [[Into the north]] and [[Rite of flame]] into big trampling [[Rimehorn Aurochs]] or [[Lightning Serpent]], backed up with good removals like the pauper staple [[skred]] or [[Mouth of Ronom]]. Somehow, they didn't went so well.
Counterbalance seemed to have 1:20 ratio, but hey, Mint Coldsnap Counterbalance Foil, dude was happy nevertheless.
Just for the fun of it Dark Depths got played multiple times as well, but everyone knew that is a farfetch commitment, so no Marit Lages (Coldsnap didn't had tokens anyways hehe).
One player in specific got second with a Black Green snowwalking [[Zombie Musher]] with the rippler [[Surging Might]] (dude got 3 of those, so pretty solid), for the late game bomb, we saw the work of [[Herald of Leshrac]] slowly stealing our resources.
I got 3x0 with a White Blue splashing Green (also for the ramps and only feasible due to multiple dual lands). My pool was the definition of prison. From multiple copies of the strangely worded [[Gelid Shackles]], couple of [[Martyr of Frost]] (that I use only twice, but was sufficient to generate the slow pace that I needed), a single [[Vanishing into Memory]] (save my ass for losing the streak two times) and evasive creatures like [[Balduvian Frostwaker]] and 3 seemingly immortals [[Frost Raptor]].
To wrap things up we ended the night with a faced-up Duskmourn collector draft, picking in the rank order. I ended with a bonus [[Tyvar, the Pummeler]] textured (Thanks to the Magic gods for at least some financial return, jeez).
Conclusion: Nice having flashbacks like these and just have fun. Clean out the dust of the box, smell old packs, admire the amount of paint used on the cards, and just travel back to a more sincere and simple Magic: The Gathering with goofy plays like [[Karplusan Minotaur]] deciding the MD3, altough not for the owner (I ended up with 1 life lol).
For the Readers: Thank you for reading this far. Were you around that era, or even before? Did you got the chance to open some of those old school? Or maybe you got here after bu want to open some long-gone boxes? You tell me now :)
Thanks.
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