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Help finding an old official Magic website article?
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There's an old article on the magic site (I don't remember if Maro wrote it or someone else) I'm trying to find and one of the key points was making cards appeal to players. In it, one of the examples was a creature that chose its stats randomly (from 1/4 to 4/1 or 1/5 to 5/1, something along those lines). The author described how the randomness isn't fun enough for Timmy while the RNG was too impactful for Spike. Any help would be appreciated!

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1 year ago