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4* Spirit Enhancement - Limited Aqua Edition
To search through the Compendium, use the table below:
Attribute | Unlimited | Limited |
---|---|---|
Flame | Click here | Click here |
Aqua | Click here | You are here |
Forest | Click here | Coming Soon |
Light | Coming Soon | Coming Soon |
Dark | Coming Soon | Coming Soon |
Void | Coming Soon | Coming Soon |
All Lower Rarity | Click here | Coming Soon |
Here, we'll take a look at all of the 4* Limited Aqua girls that have access to SE and take note of noticeable effects/skills that they get out of it. This isn't a Tier List in any way, shape or form. I've looked at every girl as objectively as possible.
A few notes beforehand:
- Limited girls are those from Limited-Time Fate Weaves and/or Events
- Most, if not all, girls get varying amounts of MP Boost and Doppel Adept, so I'll be ignoring them unless noted otherwise.
- All data was taken from the Magia Record Wiki.
Iroha (Swimsuit)
- Skill - Defense Up and Regenerate HP (26.3%, 3% to All Allies, 3 Turns, 10 Turn Cooldown)
- Chance to inflict Fog on Attack (15%, 3 Turns)
- Damage Cut (10%)
- Chance to Skill Quicken (15%)
- Blast Damage Up (16.5%)
- Accele MP Gain Up (25% in 2 nodes)
- Chance to Resist Status Ailments (25%)
Swimsuit Iroha probably wishes she was an Accele Gorilla. 25% Accele MP Gain Up is A LOT for SE. While more of her SE, alongside her Discs and Connect, allow Iroha to go on any team, with that much Accele MP Gain Up (and even more on her Magia/Doppel), she would thrive on a Magia team!
Overall, a really solid kit for general use, and has pretty nice effects for Mirrors.
The Amane Sisters (Swimsuit)
- Skill - Chance to Skill Seal (40% to All Enemies, 1 Turn) and Status Ailment Resistance Up (15% to All Allies, 3 Turns, 7 Turn Cooldown)
- Anti-Stun/Bind/Magia Seal (100%)
- Defense Up (22.5%)
- Accele MP Gain Up (15%)
- Regenerate HP (4%)
- Chance to Resist Status Ailments (25%)
The Amane Sisters' SE makes their job as healers much easier. Preventing a lot of negative effects that would render a girl immobilzed is great, especially on those that are supposed to keep your team alive! Being an Accele Gorilla and having a Magia/Doppel that offers HP Regeneration and Status Ailment Resistance, the sisters' SE is all about keeping them healthy to do their job!
Sayaka (Kimono)
- Skill - Regenerate HP (100% to Self, 1 Turn, 10 Turn Cooldown)
- Chance to Aggro (Provoke, 15%)
- Survive a fatal attack during Quests only (Recover 20% HP to Self)
- Accele and Magia Damage Cut (10%, 20%)
- Regenerate HP (4%)
- Fill 15% of MP Gauge at the start of battle (15%)
Kimono Sayaka is a bit different from Unlimited Sayaka. While Unlimited Sayaka is more of a Tank, Kimono Sayaka offers a bit more damage in her overall kit, Connect and Magia included. Her skill allows her to fully heal after their enemy's turn is over, which can have some practical uses, particularly in Mirrors. Weird, but the good kind of weird..
Rena-chan (Idol)
- Skill - Attack and Status Ailment Resistance Up (15%, 25% to Self, 3 Turns, 6 Turn Cooldown)
- Accele MP Gain Up and Chance to Critically Hit (15%, 20%)
- Blast Damage Up (16.5%)
- Charged Attack Damage Up (10%)
- Charge Disc Damage Up (10%)
- Chance to Evade (Parry, 15%)
- Chance to Anti-Evade (35%)
Rena-chan differs from her normal, Unlimited self by not being an Accele Gorilla and not focusing on Magia/Doppel spam. Instead, Rena-chan's SE gives her Puella Combos a nice boost in damage thanks to all of the passives she gains, as well as a nice 3 Turn Skill that only has a 6 Turn Cooldown!
Rena & Kaede (Swimsuit)
- Skill - Damage and Magia Damage Up (10%, 12.5% to Self, 1 Turn, 8 Turn Cooldown)
- Damage Up (10%)
- Charged Attack Damage Up (10%)
- Charge Disc Damage Up (10%)
- Accele MP Gain Up (12.5%)
- Chance to Evade (Parry, 15%)
- Anti-Magia Seal (100%)
These girls are all about dealing damage. Since they aren't an Accele Gorilla, they gain a lot of Damage Ups across the board, primarily on and after their Charge Discs, as well as a nice boost from their Skill. A solid generalist SE.
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