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Hello! My name is Knorr and I've been a DM for around 6 years now and I am looking for 8-10 people (2 groups) to play through my campaign I have homebrewed. This will be a paid game and will last anywhere from 9 months to a year long. Each session will be a flat charge of $20 and ill last anywhere from 4-6 hours. At the end of the campaign each party member will receive a either a leather bound notebook or dice bag (hand crafted by myself) as well as a commissioned art of the party. If you have any questions please feel free to message me either on here or on discord at Knorrbestinger#4778
This game will be played over discord with dice rolling bots as well as battle maps.
I will add some general information below. Have a great day!
Clemonsay
D&D 5E
This game will be a homebrew campaign that will have a main storyline that will last approximately 9 months playing on a weekly basis. This can be lengthened by the parties actions and how long the party wants to take at side missions etc.
The land that Clemonsay is set in is a land at war over religious rights. The two sides of the war are the Kingdom who believe that there should be freedom of religion as long as no one gets hurt and the Church which strives to bring all under their banner be it by will or by force. Because of this all religions have a place in this world and I try my best to include many gods from many religions that the players find interesting in the campaign.
The campaign will start with the party on their way to Clemonsay which is a middle ground in the war and one of the few places where fighting is not allowed. The party will be on their way to a gathering of sorts to prepare the town for a peace treaty to be signed between one of the leaders of the Church and the eldest prince of the Kingdom.
The first few sessions will be railroaded due to setting up story lines and important npcs but after that the party is free to explore and run wild across the map hunting monsters, saving villages or if so wished becoming a superpower in the war itself. I pride myself in being able to adapt the story I've written to fit whatever the players want to do. I will state I do not do character arcs but will push and provide character growth and progress in the characters path throughout the story. I do it this way so that everyone feels included in what is happening and doesn't tune out because it's not about their character.
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