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A while back, my friend and another of his friends, started playing magic EDH and invited me over to play a game or two. Through the course of the evening, we were discussing the idea of starting a D&D group with the three of us and then bringing in an additional person or two to help round out the party.
The general idea I have for a new group is we start off with the first session or two in a comic shop somewhere so we can hang out, play the game, and get to know each a bit more to see if we are comfortable with the group, and then eventually we'd move the sessions to someone's house, etc. The details beyond that can be discussed at a later time, but I think the first step is to find out if the session is something that everyone wants to continue with or not.
While I'm new at the role and will try my best to be fair and keep the game fun and entertaining, I'll be the DM for the group since out of the three of us at the moment, I have the most experience thus far. I've been in situations where the DM and a party member argued about a rule of tripping for at least twenty minutes before we were able to move on with the game. I'm going to avoid situation like that as much as possible. Five minutes to make the argument and then we move on with the ruling.
If you are interested in joining the group, let me know and we'll see about putting something together.
Thanks!
[EDIT]: I forgot to mention that we are also trying to keep this group at a 21 , so sorry for any misunderstanding there. My fault.
If we think of any additional details, as we will be discussing next week, I'll be posting the updates here.
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