Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

51
Silco, the Chemdustrialist CUSTOM CHAMPION CONCEPT
Post Body

Region: Zaun

Role: Specialist

Position: Top, Jungle, Support

Adaptive type: Magic

Attack type: Melee

"We'll show them. We'll show them all…"

P – CHEMBARON’S TOUCH

Silco’s abilities and attacks apply a stack of Shimmer (up to 5), reducing the target’s Armor and Magic Resist by 3/4/5% (based on level) for 3.5 seconds.

Q – TOXIC DAGGER

Silco slashes in a line with his dagger, dealing 85/135/185/235/285 ( 10/20/30/40/50 per stack of Shimmer) ( 70% AP) magic damage, prioritizing Champions .

If this ability kills an enemy, refresh it’s cooldown by 50%.

W – SHIMMER INJECTION

Silco injects target (non-cannon) minion, ally Champion or small monster. After 0.5 seconds, the target gains 40/47.5/55/62.5/70 ( 15% AP) Armor and Magic Resist, 30/40/50/60/70 ( 15% AP) Attack Damage and 15/20/25/30/35% Movement speed for 5 seconds, 3 seconds for Champions. The injected target's basic attacks apply stacks of Shimmer. If the target is not a Champion, it immediately starts attacking the closest enemy, prioritizing Champions. After the effect ends, the target is stunned for 0.75 seconds.

Ally Champion: They can’t use abilities during this time.

Yourself: You may only use Q - Toxic Dagger during this time.

Friendly minion: it becomes a neutral monster; you may also damage it, while killing it grants full Gold value.

E – BLINDING CHEMFLASK

Silco charges up to 1.5 seconds, throwing a chemflask that explodes, dealing 20/50/80/110/140 ( 30% AP), up to 50/100/150/200/250 ( 100% AP) magic damage based on charge time. The explosion blinds enemies for 1.5 seconds, slowing them for 10/15/20/25/30%, up to 40/45/50/55/60% (based on charge time) for 2 seconds.

Silco may move while charging, but is slowed for 20%.

R – LETHAL OVERDOSE

Silco injects a target enemy Champion or Large Monster with at least 3 applied Shimmer stacks, transforming them over 0.5 seconds. For 6/8/10 seconds, they become an ally, gaining 50/75/100 ( 15% AP) Armor and Magic Resist, 60/90/120 ( 20% AP) Attack Damage, 25/32.5/40% Movement Speed and Attack Speed and immediately start attacking the closest enemy, prioritizing low-health Champions. They can’t use any abilities during this time and each of their attacks applies a stack of Shimmer.

After the Transformation dies or the effect ends, they become untargetable, slowed for 50% and regenerate 50/40/30% of their maximum health over 2 seconds, transforming back into the original enemy Champion with 5 stacks of Shimmer applied

Author
Account Strength
100%
Account Age
4 years
Verified Email
Yes
Verified Flair
No
Total Karma
21,068
Link Karma
17,338
Comment Karma
3,287
Profile updated: 3 days ago
Posts updated: 7 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
2 years ago