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ドーバー海峡沖海戦
"Battle of Dover Strait"
Map Information
Lock: None | Combined Fleet: Yes | Installations: None | LBAS: 3 Bases
E-7 Comps and Routes Submission Form | E-7 Comps and Routes Viewer
Routing Overview: This map is very complex.
Unlocking H->O and L->O
You need to S rank 1 time each H, J, K, R and get S or A rank 1 time on node P
For Easy, 1x A rank at P and 1x S rank at R should be enough
- Nodes H, J, and K: Bring ASW equipment! Combined Fleet allows you to kill enemy submarines in Yasen. Use LBAS to assist you.
STF 2FBB / 2CA / 2CVL 1CL / 5DD
- Node P: This monster of a Node has installations, submarines, and PT imp packs. Bring anti-installation gear, (O)ASW DDs, and if possible Machine guns. (in reinforcement expansions, if you can - Machine guns help against PT imp packs.)
STF / 2FBB / 2CA / 2CVL CL / 3DD / 2CAV
- Node R: Mostly transports and destroyers, getting S rank here should be easy with node support and LBAS. Standard combat loadouts, (O)ASW DDs to help with the route to R.
STF / 2FBB / 2CA / 2CVL CL / 3DD / 2CAV
Debuffing at Nodes P and R
Effect of this debuff is currently unknown as to exactly what it does, but probably reduces boss armor and/or increases overall damage of your fleet. You should hear a quest completion sound upon returning home.
- Node P: You must use TCF to reach this node again. A rank is enough. Bring anti-installation gear, (O)ASW DDs, and if possible Machine guns. (in reinforcement expansions, if you can - Machine guns help against PT imp packs.)
BBV / Taiyou / 4DD CL / 3DD / 2CAV
- Node R: Mostly transports and destroyers, getting S rank here should be easy with node support and LBAS. Standard combat loadouts, (O)ASW DDs to help with the route to R.
STF / 2FBB / 2CA / 2CVL CL / 3DD / 2CAV
Boss Fleet (Chipping) Comp Possibility 1
Fast CTF | FBB / 4CV(B) / DD CL / 2DD / 3XX
Description: This composition is currently one of the best possible boss killing / chipping comps available. For Hard chipping, consider Abukuma 2CLT for opening torp OASW and ~3 TCI finishers. 2-4 OASW ships recommended for chipping, as the goal is to reach the Boss.
Routing: C-G-H-O-Q-S-T-U is the absolute shortest and C-G-D-H-O-S-T-U is the 2nd shortest. DD in the main fleet will guarantee the shorter route.
Air Power: ??? (High)
Loadout Notes: For chipping you are recommended to bring OASW. FCF can be used if you want. For hard, double support expeditions is necessary.
LBAS: Recommended 2 bases to Boss, 1 base to BB Hime at Node T
Node Types and Drops
Node: | U (Boss) | Q | R | T |
---|---|---|---|---|
Type | Surface | **** | **** | **** |
Graf Z. | Easy | |||
Warspite | Easy | |||
U-511 | Easy | |||
Maruyu | Easy | |||
Hayasui | Easy | Easy | Easy |
Map Rewards
Easy (丙) | Medium (乙) | Hard (甲) |
---|---|---|
Ark Royal, Medal x1 | Ark Royal, Medal x2, Screws x8 | Ark Royal, Medal x2, Screws x10, Class A Medal |
Notes
how many runs does it take to clear E7H?
Subreddit
Post Details
- Posted
- 7 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/kancolle/co...