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To preface this by saying this is only a suggestion based off what I have experienced in game.
BRDM-2: ever since the MRAPs windows can be penetrated by the 14.5, the BRDM-2 has a distinct advantage against even the CROWS MRAP, an aware gunner in the BRDM will snipe the gunner out of the MRAP by shooting the windows. To rectify this, the BRDM should only be available as a crewman served vehicle reducing the ability to solo-create squads and be effective on the battlefield, and also reducing the frequency of combat engineers using it as a personal mine bank.
BTRs: The driver hatch needs to be modelled now that strykers now have virtual cockpits, the spotting advantage a BTR has over the Stryker is enough to dictate fights.
MRAP & Bulldog: should receive an ACOG exactly like the ones present on the static MG, currently the MG position is under utilised because of the engagement range being dictated by your screen size (and ability to spot targets that are very small). This will help on maps that are balanced with MRAPs vs BRDM-2.
ZSU trucks: Really need their optical sights modelled as they would serve as some protection against rifle fire.
Maps with BTR-30mms vs Strykers: Please redo layers with Strykers vs 30mms, a few Skorpo layers have 1-1 BTR 30mm vs Stryker lineups, as the 30 has gotten buffed lately either a numerical superiority of Strykers should be considered or alternately replacing some 30mms with 14.5mm BTR-80s
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