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Hey, all, been checking out a lot of the posts on this sub and thought I'd post my own jankiest list and ask for tips and suggestions.
https://www.archidekt.com/decks/5759790/double_strike_tribal
This is my double strike tribal decklist, which has a couple different "phases" of gameplay
- Play low cmc double strike creatures, such as [[Fencing Ace]], early in the game, and suit them up with cheap equipment/auras that give nice "deals combat damage" triggers.
- Play Bruse Tarl out alongside mid to high cost creatures with really interesting/powerful damage triggers and use Bruse to give them double strike, doubling the value of these triggers.
- Idk, win I guess? Maybe?
This monstrosity of a deck came on when two different decks I wanted to build collided, draft-chaffy equipments/auras with good combat damage triggers that I wanted to make work in edh, such as [[Beamtown Beatstick]] and [[Sticky Fingers]], and Sphinx tribal, which happens to have a lot of interesting combat damage triggers built in. I'd love to know if there are any other good combat damage triggers or equipments I might have missed, as well as Plan B's or anything like that. Also just general feedback is cool. Thanks!
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- 10 months ago
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