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Ideas for a City Builder Game?
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So I am trying to work on a modernized version of the original Sim City/Micropolis. I have thinking I might eventually add buildings based on time period (I know Sim City 4 did this, but not to a great extent), maybe work on a more dynamic tax/economic system, weather, advantages/disadvantages (dude, why do you want to live in Alaska?), better political engine, better alt social arrangements (communes or seasteads), and maybe some other ideas I have not thought of. Does anyone have an idea they wished was in one of the Sim City games?

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1 year ago