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Next level of AI cheating
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I started playing Over the Hump campaign for MiG-29S, and on mission 2, I am tasked with taking out a total of 8 Turkish F-5Es, and I have 3 wingmen to help me do the job.

Now, wingmen are as incompetent as always, there's about 50% chance that one of them will crash instantly after takeoff. F-5Es have the usual broken AI physics - nothing new here.

What's new, however (at least for me) is that all those F-5Es are armed with not 2, but 4 Sidewinders, and not the P/P-5 variant, but M ones. You cannot set this loadout within ME, however the game seems to happily load whatever weapon you manually set in the mission file.

Single-player focus, I guess.

EDIT: I know it's not the same as playable F-5E-3. You still can't set the loadout the AI is using in that mission in ME. Also, the pylons are not rendered, and the extra missiles hang in the air below the wings.

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Posted
5 years ago