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Trigger_Push Help
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Hey all,

Can't manage to get Trigger_Push to work in the configuration I want. I'm trying to build a surf ramp with a boost, but whenever you pass through the trigger it shoots you clean into the sky.

My intention is to just add the speed to the current speed of the player, is there a simpler way to do this than trigger_push or a method to make the angle correct for this implementation? For some reason, all Point At values that I have tried all launch the player directly into the air.

Thanks in advance.

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3 years ago