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Running command: cd "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
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Running command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\mapsde_frigid2 - copy.vmfde_frigid2 - copyC:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\mapsde_frigid2 - copy-game" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frigid2 - copy"
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Valve Software - vbsp.exe (May 29 2019)
Command line: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\mapsde_frigid2 - copy.vmfde_frigid2 - copyC:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\mapsde_frigid2 - copy-game" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frigid2 - copy"
usage : vbsp [options...] mapfile
example: vbsp -onlyents c:\hl2\hl2\maps\test
Common options (use -v to see all options):
-v (or -verbose): Turn on verbose output (also shows more command
line options).
-onlyents : This option causes vbsp only import the entities from the .vmf
file. -onlyents won't reimport brush models.
-onlyprops : Only update the static props and detail props.
-glview : Writes .gl files in the current directory that can be viewed
with glview.exe. If you use -tmpout, it will write the files
into the \tmp folder.
-nodetail : Get rid of all detail geometry. The geometry left over is
what affects visibility.
-nowater : Get rid of water brushes.
-staticpropcombine : Cluster specially supported static prop models.
-keepsources : Don't clean up cluster models after bspzip.
-staticpropcombine_considervis : Cluster static prop models only within
vis clusters.
-staticpropcombine_autocombine : Automatically combine simple static props
without an explicit combine rule.
-staticpropcombine_suggestrules: Suggest rules to add to spcombinerules.txt
-low : Run as an idle-priority process.
-vproject <directory> : Override the VPROJECT environment variable.
-game <directory> : Same as -vproject.
Finished. Press a key to close.
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