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I am aware that Spiders is a smaller game studio however I feel there are some very big holes in the game when it comes to making choices, especially in Dialogue, even after discovering your mother was a native I have yet to find a time where you can talk about it even when other natives bring up your mark. When doing certain quests you simply aren't allowed to explain your self. For example the quest "Camp of the Ordo Luminus" You MUST from what i can tell either fight with Eseld or the men from San Matheus. for some reason im not allowed to ask Mother cardinal to fight along side Eseld, or vise versa, Even though they both want the same thing and working together Would be a perfect way for San Matheus to smooth things over with Eseld's clan who already distrust them. And mother cardinal already wants to show the natives they care so why cant i do both? (not that i like colonialism but its a good example). So often in dialog I know something from a previous side quest or even main quest and I wasn't allowed to say it because the game decided i wasn't allowed even during main story quests i feel like things i already know from main quests are not alowed so they can make the story go a certain way. I dont hate greed fall, I dont even dislike it. I actually love it. The atmosphere is amazing and the setting feels fresh, i just hope these are things Spiders gets better at as they go on. I know they have a new game coming out soon and im excited for it.
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- 2 years ago
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