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Adding Bone Godot 4.2
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So, I wanted to make a 3D enemy in godot. and I decided to ask chatGPT for help.

it said this

```

Adding Bones Manually in Skeleton Editor

  1. Select the Skeleton3D Node:
    • Ensure the Skeleton3D node is selected in the scene tree.
  2. Enable Bone Editing Mode:
    • In the 3D viewport, click on the Edit Skeleton button (bone icon) in the top toolbar.
  3. Add Bones:
    • Now, you should be able to right-click in the 3D viewport to add a bone.
    • Right-click at the root position (where you want your skeleton to start) and select Create Bone.
    • Move the bone to its desired position using the transform tools (Move, Rotate, Scale).

```

the issue is Step 3. there is no right click option to add a bone. or a create bone dialog.

am I missing something?

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6 months ago