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Adding Bone Godot 4.2
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So, I wanted to make a 3D enemy in godot. and I decided to ask chatGPT for help.
it said this
```
Adding Bones Manually in Skeleton Editor
- Select the
Skeleton3D
Node:- Ensure the
Skeleton3D
node is selected in the scene tree.
- Ensure the
- Enable Bone Editing Mode:
- In the 3D viewport, click on the
Edit Skeleton
button (bone icon) in the top toolbar.
- In the 3D viewport, click on the
- Add Bones:
- Now, you should be able to right-click in the 3D viewport to add a bone.
- Right-click at the root position (where you want your skeleton to start) and select
Create Bone
. - Move the bone to its desired position using the transform tools (Move, Rotate, Scale).
```
the issue is Step 3. there is no right click option to add a bone. or a create bone dialog.
am I missing something?
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- 6 months ago
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