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Intro Starter “Systems” to implement
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Still new-ish to Godot and am not really looking at making a full game right now but thought about trying to implement some systems that could be plugged into different styles of games?

Any suggestions ? Right now I’ve thought about: Camera systems; movement / turn based systems; some sort of UI?

Want to use these as a learning experience to make some systems and then maybe put them into a game in the future hopefully.

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11 months ago