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Simple Audio Manager
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https://github.com/insideout-andrew/godot-audio-manager
This has been updated to work with Godot 4.x and has been made easier to use.
- Add the AudioManager as a child node or singleton
- Drag your music and sound effects into the node properties
- Play them!
Example code :
# Assuming `AudioManager` is being auto loaded as a singleton:
AudioManager.play_music("My Really Cool Song")
AudioManager.play_fx("laser")
AudioManager.play_fx("ding")
Sound effects and music make games nice and ︵‿︵‿ juicy ‿︵‿︵ and this plugin make it super fast to add in the basics.
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- 1 year ago
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