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3 things we need in CoDCW (judging from the beta) that MW didn't have
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  1. Destructible environment/dynamic maps

  2. Better map design (I know it's a beta but still, maps are pretty large and uninteresting)

  3. Ability to choose different ammo types/round fired (example: Ability to choose in between 5.56 Rounds, and 7.62 Rounds. And you can choose modifications for the rounds such as "stopping power" aka hollowpoint rounds, AP rounds, and the order fired.

These things would give CoDCW the feeling of "i'm fighting a battle here, not playing another CoD. I'm on the ground, fighting a battle here."

note: these are just my personal opinions on what should be in the game

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4 years ago