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Advanced tutorials for Game Maker are too few
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Game Maker has plenty of tutorials covering the absolute basics but far less once you cross a certain threshold.

I wish there were more tutorials on coding practices/patterns, advanced open-source games and examples, and general advice for those managing big projects.

I constantly hear what is considered to be good/bad practice with many contradicting each other. It's hard to know who is right because so many have such strong opinions.

I've read most of the entire Game Maker documentation and have a good chunk of experience. It's hard knowing exactly how to keep a project from becoming eventually error prone, unmanageable, bloated, or difficult to navigate. I wish I knew something as simple as how people keep track of thousands of assets despite creating lots of groups and additional organizing.

I am a solo developer and I feel like I can't keep up. I am frequently paralyzed by indecision because it feels impossible to know how to implement a new feature using the best/scalable solution while also wasting time trying to plan out every single detail and future consideration.

I want to be a better coder and creator. I need to be faster and I need to write cleaner code but I feel like I have ran out of clear resources and online examples to better strengthen my abilities.

Anyone else face this issue? Any online resources that people recommend for those who feel like they need to advance their skills beyond intermediate?

Thank you.

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4 months ago