Basically an idle web game based on Fallout 4, with the same map. You start with one Wastelander, situated in Vault 111. The command ‘Attack’ is introduced, to let you attack enemies there. A set amount of enemies will be in each location, gradually increasing in difficulty until usually a boss enemy appears; after they are defeated, the location will be safe. Each enemy killed yields loot and XP.
Once you’ve completed attacking, the command ‘Loot’ is introduced, letting your Wastelander collect things. Each location has a set amount of stuff, and the rarer something is, the more times you will need to attempt to loot a location before you actually get it. You might also need certain skills to loot certain things (e.g. lockpicking, terminal hacking, etc.) Both ‘Attack’ and ‘Loot’ take time, varying according to difficulty and the Wastelander’s level. If you loot everything in a location, the area is cleared.
Once you’ve finished looting, you are then introduced to the ‘Explore’ command. ‘Explore’ will take you to the closest location to your current. In this case, Sanctuary. You clear that out, it becomes your first settlement. At this point, the game becomes a classic idle game. With what you’ve collected, you can build farms, water pumps, recruitment beacons, turrets, beds, generators, shops, as well as train people to build them automatically, and assign people to operate certain structures (e.g. farms) and apply upgrades to do these things faster.
Recruitment beacons recruit Wastelanders constantly, without limits, so unlike the actual game, your settlements can becomes towns and cities instead of measly hamlets. Each Wastelander is unique, with their own level, SPECIAL, and perks of your choosing any time they level up from doing their job (note that you won’t have to individually choose perks for each one, but can instead opt to pick perks for every, say, 50 people that level up). Crucially, Wastelanders can also be trained to explore, attack, and loot locations. Other settlements will exist, and you will have the option of allying them, or razing them. Your karma will be affected by whether you ally or raze good settlements (settlers, non-feral ghouls, friendly synths, BoS, Minutemen, Railroad) or evil ones (Institute, Super Mutants, Gunners, Raiders, Forge), and these will determine certain individual settlement upgrades.
Possible goals:
Reach maximum happiness in all your settlements
Defeat all enemies in all locations, and fully loot these locations
Either form alliances with or eliminate and take the settlements of others
Build Medical Research Centres and cure Super Mutants and Ghouls
Complete a faction subplot of your choosing
Find and ally with Unique Wastelanders (Wastelanders with unique abilities, e.g. break any lock, hack any terminal, SPECIAL stats above 10, etc.)
Build Radiation Research Centres to clear up the landscape and de-radiate the Commonwealth
Create the Commonwealth Provisional Government
Universe breach: as with other idle games, travel to a parallel universe and start again, with added perks
Thoughts? I don't know how this might work regarding copyright etc., if anyone would care to enlighten me that'd be great.
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- 9 years ago
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