Maintain the general top-down view with improved 3D graphics with textures inspired by the original. The exception would be cutscenes, which would be full 3D.
Anywhere City should remain the setting of the game. You should be able to drive from one district to another, as opposed to the original game, where each district was essentially a separate island, and it should be made clear when a player travels from one district to another. The districts are not to be separated by rivers; that's too cliche for the series, but rivers can still be in the city. True to the original, there should be no real countryside (not counting Disgracelands).
The entire city should be free to roam from the start of the game (no 'terrorists' blocking off districts). Most gangs should only offer missions within their district, with the occasional mission having elements which take place outside it. The Zaibatsu, as a gang present in all three districts, would not be bound by this restriction.
Other ideas I have for the remake include:
Gang turf. All gang territory, with the exception of each gang's own compact, central stronghold, would be able to be captured for another gang of the player's choice.
An overhauled combat and movement system. Combat in the original GTA 2 perhaps isn't the most engaging gameplay experience; you simply rotate then hold a button, before the computer-controlled foe can do the same. In the remake, I would suggest having rotation controlled by the mouse, and movement being controlled by WASD. This would allow for strafing. The player would also freely aim with the mouse, lock onto enemies with the right mouse button, and left click to shoot.
More advanced weapons would also give players the option to enable 'bullet time' sequences, where the game would switch to first-person perspective, and time and player controls would slow down, allowing for more intricate combat.
Flight, both helicopters and planes.
Skills, including Shooting, Driving, Stealth, Flying, and Stamina.
Bring back taxi, ambulance, and police missions, ditched in GTA 5. Shit was fun as hell in SA.
This is all probably beyond what any developer here is interested in, but damn, GTA 2 needs a true spiritual successor. Chinatown Wars was good and all...but not really the same kind of thing. Somebody needs to do something.
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