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In a far off future you are a P.I. in a dystopian city. You are an ex cop and veteran during the last Great War. The world as we know it consists of a huge metropolis, in a blade runner esc. fashion. The outskirts of the city is a wasteland, forcing people to live there. There are a few colonies who live in the outlands but they mostly consist of ruthless criminals who have been exiled or rouge mercenaries.
The game is set up as you working with the police and with individuals to find lost items and perpetrators. You can pick or choose the cases but the main story is that of your struggles to keep afloat. As you go through the story criminals will pay you to keep you quiet or to throw someone under the bus. You strive to keep out of the lower district which would keep bigger cases from coming and the upper districts allow you to work with politicians and higher ups.
The way you play is the way the cases are handed off to you, so let's say you only solve crimes, you might not get that much money but you feel good about yourself for being a good person. On the other hand you could spy on people for other people so that they can use dirt on them for such things as political races or an assassination for mucho money.
It is a morality game, you live in this world torn by greed, you can either reject it or become it.
Gameplay I imagine it a mix of L.A. Noire and Mass Effect. Now it's not as deep as L.A. Noire but with the clues and open world environment. Mass Effect in the ways your choices define your speech. It's a neat little idea, tell me any input you would add.
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