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Porting game files across engines
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I already asked this in r/unity3d but I wanted to ask here to improve my odds
Im trying to port the map from a bethesda made "creation engine" game to unity for a personal project to help me learn the engine, but I have no clue where to start. Will i need to port assets one by one? Can I even port them at all? I am quite new to this but I enjoy throwing myself off the deep end with projects as I find that it lends to creative solutions but this has me somewhat stumped
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