Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed (Author was flagged for spam)

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

1
Water, Fire, Earth and Wind. What are some other good "combat elements" I can use in my game design?
Post Body

I am looking to design a system that uses a series of types or elements for various forms of combat. Unfortunately, googling "gamedev types" or "gamedev elements" gets me design tips, and not actual materials. Is there a term for this? I'm looking for broad lists of unique or interesting materials I can pick from. Something along the lines of the metals from Mistborn or the types from Pokemon.

If anyone has resources for lists of materials, or even just a compiled list in the comments, I would really appreciate it.

Also, to save us from the obvious, here's the set of Pokemon Types. Normal Fire Fighting Water Flying Grass Poison Electric Ground Psychic Rock Ice Bug Dragon Ghost Dark Steel Fairy

Author
Account Strength
0%
Account Age
16 years
Verified Email
Yes
Verified Flair
No
Total Karma
8,235
Link Karma
866
Comment Karma
7,358
Profile updated: 5 months ago
Posts updated: 7 months ago
@eyeofmidas

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
6 years ago