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So I know the basic programming CONCEPTS which I should be familiar with (some basic containers/data structures, algorithms, linear algebra, physics...) but I'm not entirely sure which TOOLS I would be expected to be familiar with, if I applied to some jobs in the industry. I suppose I'd be expected to be familiar with source control stuff like Git/SVN, and to be confident with my chosen IDE, but are there, for example, any libraries which are prevalent enough in the industry that I'd be expected to know them? Or any programs which full-time game developers use regularly? Perhaps unit testing tools? I don't really know.
Thanks for any replies.
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- 9 years ago
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