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Lightweight, low "lock-in" engines or framework
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hello,

i am looking for a lightweight set of editors/frameworks so i can build a 2d game

looking in between unity and monogame, unity was too full of unnessacry things/required features and monogame proved too annoying and tedious to make everything for.

is there anything out there for me, or any suggestions/recommendations you guys have?

thanks

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1 year ago