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Half of the posts are "can I do this in my game" or "I have an idea for a game" or "how do I make players use different abilities". Now there's a time and place for questions like this but when half of the posts are essentially asking "can I do this" and "how do I do this". Its like I don't know, go try it out. You don't need anyone's permission. To be fair these are likely just newbies giving game dev a shot. And sometimes these do end up spawning interesting discussion.
All this to say there is a lack of high level concepts being discussed in this sub. Like I've had better conversations in YouTube comment sections. Even video game essayists like "Game Maker's Toolkit" who has until recently NEVER MADE A GAME IN HIS LIFE has more interesting things to say. I still get my fix from the likes of Craig Perko and Timothy Cain but its rather dissapointing. And there's various discorda and peers that I interact with.
And I think this is partly a reddit problem. The format doesn't really facilitate long-form studies or discussion. Once a post drops off the discussion is over. Not to mention half the time posts get drug down by people who just want to argue.
Has anyone else had this experience? Am I crazy? Where do you go to learn and engage in discourse?
Subreddit
Post Details
- Posted
- 6 months ago
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- View post on reddit.com
- External URL
- reddit.com/r/gamedesign/...