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When I first started playing Fromsoftware's games so long ago I kinda just dismissed them as a fun little gimmick. But as I played I realized that they were surprisingly impactful. Some of them are funny like the notorious "try finger, but hole". Others Id find at a boss I was struggling with and they'd offer encouragement and then after I beat the boss messages celebrating with me. People I had never met before and never would. Its funny how a dead world could feel so alive. And even in the souls-like Hellpoint you could leave messages only using symbols and so you'd have to interpret the meaning of the message when you encountered them. It was almost like other players creating the content! A riddle! And you'd feel clever for interpreting it.
There's a similarity here with Death Stranding that intrigued me enough to buy the game (I havent played it yet but plan to). But from what I understand you can find loot left behind by other players? Or find different traversal tools left behind by another player like a plank across a chasm???? Correct me if im wrong in the details.
But I just think this idea is so interesting. The idea that other player inadvertently create content for other players. Creating a sense of relatedness between players and even the game world. Hell some games have level editors that can be shared between players. Are there any other games that do this? What sort of future does these mechanics have?
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