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What are some ways you test game mechanics with IRL tools?
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I'm talking dry erase board for sketches, index cards used to represent in game features, etc, anything that you could use to visualize/test how the game works on a basic level before attempting to build the game?
I'm trying to do a turn-based board game that's sort of Chess x Pokémon x Hide and Seek. I've never made a game, I want to see if I can get a feel for this idea before I try jumping into the coding though.
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