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Am I the only one who feels frustrated with the design of Dimension Rift? You have 30 minutes only per rift, but waste precious time with these useless animations in the beginning of the stage and at the end of the stage when you get the reward. Maybe I just don't know any tips or tricks on time saving, so it could just be me.
Then there's also the fact that there are multiple stages in some rifts, while 1 or 2 or them are only one stage that is stretched out with incoming enemies, 1 group of mini bosses and one big boss. I believe that saves a lot of time as you're always moving and dealing damage. The stage is Round 1 I believe. The time stop when enemies are all done and the portal to the next part opening is useless when the 30 minutes continue to tick regardless of the 3 minutes per stage being paused. It was made, I believe to help you recharge your skills for the upcoming enemies, but given the circumstances, it's an incredibly pointless addon.
Not to mention having to rely on others to open rifts. I'm in a chill and casual alliance with people from differing time zones. I have a life and work. I not only don't get any notification of any kind when a rift opens, but most importantly, don't have the luxury of checking my phone every 10-15 minutes to see if one is open. I'm fine with only being able to play 3 rifts a day as that is plenty, but I really need to be able to open them at my own convenience.
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- 2 years ago
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I be spending all 30 mins in stage 1 difficulty 1 and I be getting 300-320 CCC